(unparse ..args) args: zero or more arguments (any type) returns a str
Losslessly converts GameLisp data into a string.
This function is similar to
str, but it will fail if it receives data which
can't be losslessly represented as text. This includes...
- Values which belong to a primitive type other than
- Reference cycles.
- Symbols generated using
- Symbols which would be read back in as a number or abbreviation, like