Division or reciprocation.
(/ x) returns the reciprocal of
x. It's equivalent to
(/ 1.0 x).
With two or more arguments, division is performed sequentially from left to right. Dividing an integer by a float, or vice-versa, produces a float.
The rounding behaviour for negative numbers is equivalent to Rust's
/ operator -
if you need Euclidean division, use
When dividing by zero, if the result would be an integer, it's an error. (It's not an
error to divide by zero when working with floating-point numbers. The result will
be an infinity value: